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A list of all the posts and pages found on the site. For you robots out there is an XML version available for digesting as well.
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About me
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Hi, I’m Luciano, a guy who loves to solve problems; that kind of problem you need to keep thinking about. I like to solve computer science and math problems. I don’t know if that makes me a scientist, but I would like to be one.
Published:
Este es mi primer post y decidi escribirlo en español y hablar acerca de Programación, en especifico de la Programación Competitiva (Competitive Programming). Programación puede ser una de las actividades mas desafiantes y divertidas en la vida de un estudiante de Ciencia de la Computación (Computer Science).
gproshanA geometry processing and shape analysis framework. |
IPRODAM3DImage Processing and Data Mining 3D research group, Arequipa - Peru. |
Computer Science UNSAEscuela Profesional de Ciencia de la Computación, Universidad Nacional de San Agustín de Arequipa, Perú. |
Agrupamiento por similitud de imágenes mediante árbol de expansión mínima y soft heapCristian J. López del Alamo, Lizeth J. Fuentes Pérez, Luciano A. Romero Calla |
A novel approach for image feature extraction using HSV model color and filters waveletsCristian J. López del Alamo, Lizeth J. Fuentes Pérez, Luciano A. Romero Calla, Wilber R. Ramos Lovón |
Parallelization of the Algorithm K-means Applied in Image SegmentationCristian J. López del Alamo, Lizeth J. Fuentes Pérez, Luciano A. Romero Calla |
Efficient approach for interest points detection in non-rigid shapesCristian J. López del Alamo, Lizeth J. Fuentes Pérez, Luciano A. Romero Calla |
Dynamic Game Difficulty Balancing in Real Time Using Evolutionary Fuzzy Cognitive MapsLizeth J. Fuentes Pérez, Luciano A. Romero Calla, Luis Valente, Anselmo A. Montenegro, Esteban W. Gonzalez Clua |
Dynamic game difficulty balancing in real time using Evolutionary Fuzzy Cognitive Maps with automatic calibrationLizeth J. Fuentes Pérez, Luciano A. Romero Calla, Anselmo A. Montenegro, Luis Valente, Esteban W. Gonzalez Clua |
A Dictionary Learning approach in GPU for Image Denoising (poster)Lizeth J. Fuentes Pérez, Luciano A. Romero Calla, Anselmo A. Montenegro |
A minimalistic approach for fast computation of geodesic distances on triangular meshesLuciano A. Romero Calla, Lizeth J. Fuentes Pérez, Anselmo A. Montenegro |
A Robust Feature-aware Sparse Mesh RepresentationLizeth J. Fuentes Pérez, Luciano A. Romero Calla, Anselmo A. Montenegro, Claudio Mura, Renato Pajarola |
Multi-Display Ray Tracing Framework (poster)Luciano A. Romero Calla, Bipul Mohanto, Renato Pajarola, Oliver Staadt |